๐ง Embodied AI for RoboticsMarch 18, 2026โ
Tests passing
Embodied AI Simulator
A tool for simulating embodied AI environments with basic physics and 3D space for testing robotic control algorithms. It allows developers to create virtual scenarios where AI agents can interact with objects, navigate spaces, and perform tasks, providing a low-cost testing platform for embodied intelligence research.
What It Does
- Simulates a virtual environment for embodied AI agents.
- Supports basic physics and interaction.
- Logs agent actions for analysis.
- Includes a simple graphical interface using Pygame.
Installation
- Python 3.7+
pygamenumpygym
Install the required dependencies using pip:
pip install pygame numpy gymUsage
Run the simulator from the command line:
python embodied_ai_simulator.py --env warehouse --agent robot_arm --log logs.txtArguments
--env: Environment name (e.g.,warehouse).--agent: Agent type (e.g.,robot_arm).--log: (Optional) Path to save logs.
Source Code
import argparse
import pygame
import numpy as np
import gym
import os
class EmbodiedAISimulator:
def __init__(self, env_name, agent_type):
self.env_name = env_name
self.agent_type = agent_type
self.env = None
self.agent = None
self.running = True
self.logs = []
def initialize_environment(self):
if self.env_name == 'warehouse':
try:
self.env = gym.make('CartPole-v1') # Example gym environment
except gym.error.Error as e:
raise ValueError(f"Failed to initialize environment: {e}")
else:
raise ValueError(f"Unsupported environment: {self.env_name}")
self.agent = {'type': self.agent_type, 'position': np.array([0.0, 0.0])}
def run_simulation(self):
pygame.init()
screen = pygame.display.set_mode((800, 600))
pygame.display.set_caption("Embodied AI Simulator")
clock = pygame.time.Clock()
while self.running:
for event in pygame.event.get():
if event.type == pygame.QUIT:
self.running = False
screen.fill((0, 0, 0))
pygame.draw.circle(screen, (255, 0, 0), (400, 300), 20)
pygame.display.flip()
clock.tick(60)
pygame.quit()
def log_action(self, action):
self.logs.append(action)
def save_logs(self, file_path):
try:
with open(file_path, 'w') as f:
for log in self.logs:
f.write(f"{log}\n")
except Exception as e:
raise IOError(f"Error saving logs: {e}")
if __name__ == "__main__":
parser = argparse.ArgumentParser(description="Embodied AI Simulator")
parser.add_argument('--env', type=str, required=True, help="Environment name (e.g., warehouse)")
parser.add_argument('--agent', type=str, required=True, help="Agent type (e.g., robot_arm)")
parser.add_argument('--log', type=str, help="Path to save logs")
args = parser.parse_args()
simulator = EmbodiedAISimulator(env_name=args.env, agent_type=args.agent)
try:
simulator.initialize_environment()
simulator.run_simulation()
if args.log:
simulator.save_logs(args.log)
except Exception as e:
print(f"Error: {e}")Community
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Details
- Tool Name
- embodied_ai_simulator
- Category
- Embodied AI for Robotics
- Generated
- March 18, 2026
- Tests
- Passing โ
- Fix Loops
- 4
Quick Install
Clone just this tool:
git clone --depth 1 --filter=blob:none --sparse \ https://github.com/ptulin/autoaiforge.git cd autoaiforge git sparse-checkout set generated_tools/2026-03-18/embodied_ai_simulator cd generated_tools/2026-03-18/embodied_ai_simulator pip install -r requirements.txt 2>/dev/null || true python embodied_ai_simulator.py